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TradeWorlds: Adversity AI

TradeWorlds: Adversity AI (2018)

Players
1
Playing time
30–60 min
Age
13+
0.00
Average rating
0
Ratings
0.00/5
Weight
Designer:Joseph Pilkus
Artist:Charles Vinh
Publisher:Outer Limit Games (II)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 9, Complexity 0, Theme 7
Strategy9.0
Luck9.0
Interaction9.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionDiceEconomicExpansion for Base-gameSpace ExplorationTradingHand ManagementDice RollingDeck, Bag, and Pool Building

Overview

This "expansion" features a solitaire, one (1) player experience which allows gamers to go head-to-head against the "Adversity AI" developed and designed by Joseph E. Pilkus III.

This is an addition to the "core" game and it is recommended to play without the Planetary Expansion. This is because the AI difficulty has been designed around the "core" product. This is mainly because the Trade Agreements with Colonies will give the player a fairly large advantage with the Planetary Expansion.

This expansion is comprised of a total of 18 cards for the one (1) player experience. It features a 12 card initial deck and an 6 card development deck which makes the solo experience harder as the game progresses. The solo player may choose which of the four (4) factions (Mega-Corporations) he wants to play.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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