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Oh god, Worm on my sons !
Mid game progress
Fun with the worms
Worms!
look sonny daddy got the red one
The rubber worms eventually deteriorate, especially with rough handling, but knitted I-cord worms make an excellent replacement. They're durable yet still stretchy, like the originals. This makes a great craft project for kids too!
Luring the fish
A Wormy Sea
we catch a lot today har...har...har...

If Wishes Were Fishes! (2007)

Players
2–5
Best: 3
Playing time
40–40 min
Age
10+
6.47
Average rating
1,207
Ratings
1.95/5
Weight
#4625
BGG rank
Top 5,000
Designer:Peter Sarrett, Michael Adams
Artist:Christof Tisch
Publisher:Rio Grande Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 7, Complexity 3.9, Theme 5
Strategy9.0
Luck3.0
Interaction7.0
Complexity3.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicAnimalsCommodity SpeculationHand ManagementOpen DraftingArea Majority / InfluenceIncrease Value of Unchosen Resources

Overview

Players are fishermen, trying to catch the most valuable fish and sell them in the market for the best prices. With limited space for storing caught fish, players must use their wits to get the right fish to market at the right times. This is where the granting of wishes is most helpful. Just catch the fish who will grant the wish you want, throw it back, and you get your wish. Sounds simple, but the game does require a bit of thinking and planning. The wishes can help you increase the value of fish when sold, grant you extra storage space, and several other useful things.

From Rio Grande Games' site.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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