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American Megafauna (Second Edition): Expansion Set (2006)

Players
1–5
Best: 4, 5
Playing time
0–0 min
Age
9+
7.19
Average rating
90
Ratings
3.38/5
Weight
Alternate names:American Megafauna 2.0: Expansion Set
Designer:Phil Eklund
Artist:Phil Eklund
Publisher:Sierra Madre Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 6.8, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity6.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PrehistoricExpansion for Base-gameEnvironmentalAnimalsEducationalAuction / BiddingVariable Player Powers

Overview

From the publisher's website:

This expansion set for the American Megafauna evolutionary game adds new technology, venom, and marine adaptations. It also expands the game into a five-player game, with the addition of the Proto-Croc player, aka “Arizonasaurus”.

This is an expansion set, you will need American Megafauna to play, preferably the second edition.

Expansion set contents:

A booklet that includes errata, alternate starting biomes, and a personal commentary on the significance of the game to today’s events, A new creature sheet, along with a card and tents for the new fifth player, New cards: 31 new DNA cards, 9 new biome cards, 4 new catastrophe cards, and 2 new genotype cards.

Expands:

American Megafauna

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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