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Phase 10 Dice
German box cover
Hi-res scan of box cover
My daughter catched us playing Phase 10 Dice ...

Phase 10 Dice (1993)

Players
1–8
Best: 3, 4
Playing time
30–30 min
Age
8+
5.39
Average rating
1,190
Ratings
1.18/5
Weight
#30773
BGG rank
Outside top 5,000
Alternate names:Phase 10 +3 more
Designer:Garrett J. Donner, Michael S. Steer
Publisher:F.X. Schmid +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 5, Complexity 2.4, Theme 5
Strategy5.0
Luck10.0
Interaction5.0
Complexity2.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceSet CollectionPaper-and-PencilDice RollingPush Your LuckRe-rolling and Locking

Overview

You win the game by being first to get through the 10 Phases with the highest overall score.

Six of the dice contain all the high numbers. Each of these is numbered 5 through 10 in the four colours. The other four dice contain the low numbers and the Wild (W) faces. Each of these dice is numbered 1, 2, 3, 4, W, W in the four colours.

In a turn, the player starts by rolling all ten dice. The player may then set aside any dice he wishes to keep. He makes a second roll with the remaining dice. He may set aside some of these dice, adding them to those already set aside; he may also take back some of the dice previously set aside. Then he makes a third and final roll, scores and ends his turn.

Each phase specifies which dice are needed (sets, runs, flushes), so this is sort of sequential Yahtzee.

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