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Cover art. Illustrated by Darryl T. Jones.
Example of game at the end of an Encounter.
Box sample.
Cards from Into The Black Forest
Into The Black Forest, Green Couch Games, 2019 — front cover

Into the Black Forest (2019)

Players
2–4
Best: 2, 4
Playing time
30–45 min
Age
8+
5.98
Average rating
91
Ratings
2.00/5
Weight
#23406
BGG rank
Outside top 5,000
Designer:Jason Slingerland
Artist:Darryl T. Jones
Publisher:Green Couch Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyAnimalsHand ManagementArea Majority / Influence

Overview

Filled with magic and mystery, Germany’s Black Forest is a place of legend serving as the backdrop for the classic tales we’ve all come to adore. Darkness and danger lurk around every corner, but those who dare to enter the forest and face challenging encounters with creativity and cunning will come out on the other side enriched for having taken the journey...into the Black Forest!

The game takes places over 2-3 rounds (depending on the number of players) with each round consisting of three "encounters" or hands. In the game, each player uses their own deck of cards numbered 1-12 that depicts four creatures that will help them journey through the forest: frogs (#1-3), squirrels (#4-6), lynx (#7-9), and owls (#10-12). In addition to the creatures on the cards, each deck has a unique distribution of four suits of magical items: wands, potions, spell books, and swords.

At the beginning of each round, players draw six cards from their personal deck and reveal three cards from the central encounter deck. The encounter cards direct the play of each hand and provide a glimpse of what challenges lie ahead for future encounters. Players take turns playing a card to an open slot around the outside of the encounter cards with each side scoring in a different way once the encounter card is surrounded. At the bottom, the low card beats the high card, taking the value of the high card for points. To the left side, the card played scores its value only if its suit matches one of the cards played above. On the top, the high card beats the low card, taking the value of the low card for points. And on the right side of the card, players may each play one card face down, hoping to meet the unique win condition for the card or to bluff or sluff to throw off the other adventurer and buy themselves extra time. After playing three hands, new encounters are revealed, then players choose from their remaining cards and newly drawn cards to prepare for the next round.

Into the Black Forest is a new classic card game that provides a challenging puzzle of hand management, planning, and tactical decisions. Fans of trick-taking, area control, and light bluffing will love taking a journey into the Black Forest!

—description from publisher

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