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Kingdom of Heaven: The Crusader States 1097-1291

Kingdom of Heaven: The Crusader States 1097-1291 (2012)

Players
2
Best: 2
Playing time
180–180 min
Age
12+
7.63
Average rating
364
Ratings
3.31/5
Weight
#5181
BGG rank
Outside top 5,000
Alternate names:Outremer
Designer:Scott de Brestian
Artist:Mark Mahaffey, Nicolás Eskubi
Publisher:Multi-Man Publishing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 9, Complexity 6.6, Theme 5
Strategy7.0
Luck7.0
Interaction9.0
Complexity6.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalReligiousVariable Player PowersCampaign / Battle Card DrivenSimulationDice RollingPoint to Point MovementVariable Phase OrderArea Majority / InfluenceEventsNegotiation

Overview

In 1097, thousands of lords and knights, soldiers and camp-followers, pilgrims and prophets marched east in response to a Papal appeal, charged with the task of restoring Jerusalem and the Holy Land to Christian control. Their surprising victory led to the creation of the first overseas European colonies and the reshaping of Muslim power in the Middle East. The repercussions of their journey continue to live with us today.

In Kingdom of Heaven - The Crusader States 1097-1291 (KOH) two players use cards to activate forces, trigger random events, conduct diplomacy or prosecute siege warfare on a vast arena stretching from Antioch to Cairo and from Cyprus to Mosul.

Nine scenarios cover all the major campaigns of the era, from the First, Second and Third Crusades to the Mongol invasion and the rise of the Mamluk Empire. In addition to the ‘basic deck,’ each scenario adds different cards representing historical events unique to that campaign. Turns are yearly, and most scenarios can be finished in 3-4 hours.

The historical scenarios pit the greatest commanders of the age against one another: Nur ad-Din, Richard the Lionhearted, Saladin, Frederick Barbarossa, Louis IX, Hulegu Khan, Baibars, and many others. They range in length from the 3-turn First Crusade learning scenario to the 7-turn assault of Baibars on the faltering ramparts of the Crusader States.

(source: MMP website and user's description)

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