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Box front

Street Masters: Stretch Goals (2018)

Players
1–4
Playing time
30–120 min
Age
14+
8.27
Average rating
79
Ratings
0.00/5
Weight
Designer:Brady Sadler, Adam Sadler
Publisher:Blacklist Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 2, Complexity 0, Theme 3
Strategy5.0
Luck10.0
Interaction2.0
Complexity0.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyDiceAdventurePuzzleExpansion for Base-gameFightingMiniaturesVideo Game ThemeCooperative GameHand ManagementOpen DraftingDice RollingDeck, Bag, and Pool BuildingGrid Movement

Overview

Additional playable fighter for the Street Masters board game.

The full content listing can be found in the Street Masters, List of Contentsthread under "Street Masters Stretch Goals" and "Street Masters: 2nd Printing changes" (Kickstarter 1 Stretch Goals).

- 2 New Stages (Out of Time, Rude Awakening) 2 decks of 20 cards, 1 double sided stage map, stage tokens - 1 New Enemy Faction (The Nahualli) 1 deck of 21 cards, 1 boss mini (Tlazolteotl) and enemy tokens - Note that no minis were created for minions - 3 New Fighters (Clint, Max, Tiger Azules) 3 decks of 25 cards, 3 minis - 6 Dividers for the above decks - 1 New Story (Pestilence) 9 cards - 9 Ally/Rival miniatures (Chan Chan, Darrius, Hanzo, Isabella, Mary-Ann, Mr. Apple, Project X, Sera O'Quinn, Zane) - Various extra tokens (Damage and Block tokens) - Ally/Rival cards for some content not included in base game

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