Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Science Fiction
Primordial Cover
Planetarium - Primordial Expansion - Game Components
Tokens from the original game (Left) and expansion (Right) showing the noticeable difference between thickness. There are also minor color variations between the editions.
The screen printed token bag included in the expansion.
Two expansion cards with the heat/cold tokens. The tokens themselves are quite nice, although I would have preferred a better contrasting color for the cold tokens.

Planetarium: Primordial (2019)

Players
2–4
Best: 3, 4
Playing time
45–60 min
Age
10+
7.68
Average rating
86
Ratings
2.75/5
Weight
Designer:Dann May, Stéphane Vachon
Artist:Greg May (II)
Publisher:Sparkworks +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5.5, Theme 7
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.5
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameEducationalSpace ExplorationSet CollectionHand ManagementGrid Movement

Overview

Primordial, the first expansion for Planetarium, adds a new frost line to the board, and new cards that allow you to heat and cool planets for extra points at the end of the game. A new Late Bombardment effect clears the evolution track and re-distributes matter around the board, and also creates comets, which can be used as "wild" matter.

-description from designer

This expansion adds two modules to the base game: Epochs and Frost Line. One or the other or both may be added.

Epochs: The solar system begins with no planets. A player may, instead of moving a Matter token or a Planet, create a Protoplanet. Later, a player may play a Proto Evolution card to turn the Protoplanet into a Planet. The first time the Acceleration space is reached, it triggers the Late Heavy Bombardment instead (all the matter on the evolution track fills the empty solar system spaces, and comets may appear. The second time the Acceleration space is reached, Acceleration occurs normally.

Frost Line: This line lies between orbits III and IV (it moves in or out if the Red Dwarf or A-Type star are used). The Low, High, and Final Evolution cards of the normal game are replaced by those in the expansion. Planetary evolution now tracks heat and cold markers. If using the Variable star token, players may spend victory points to vary the star's brightness a notch up or down; this moves the Frost Line accordingly.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.