Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
Finished Game Map
My first attempt at soloing - wow, there's a lot to consider!
End of game. Decisive Coalition victory in 1760.
Red Sash map

Clash of Monarchs: The Seven Years War in Europe 1756-1763 (2008)

Players
2–4
Best: 2, 3
Playing time
360–360 min
Age
12+
7.05
Average rating
370
Ratings
4.06/5
Weight
#6831
BGG rank
Outside top 5,000
Designer:Bob Kalinowski
Artist:Rodger B. MacGowan, Mark Simonitch, Mark Mahaffey
Publisher:GMT Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 8.1, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity8.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAge of ReasonCampaign / Battle Card DrivenPoint to Point Movement

Overview

The Seven Years War In Europe, 1756-1763

Clash of Monarchs lets two to four players recreate the titantic struggle that raged across Europe and the world, pitting Frederick the Great’s Prussia and its Hanoverian allies against Maria Theresa’s Coalition of Austrian, French, Russian, Saxon, Swedish, and Holy Roman Empire forces. Each player directs the effort of one or more of the major powers, plus their minor allies, using the card-driven operations and point-to-point movement system of many of GMT’s most highly-regarded games. The cards help players enact Frederick’s pre-war invasion planning, Austrian minister Kaunitz’s diplomatic triumph in the 2nd Treaty of Versailles, the operational ascendancy of Prussian and Hanoverian light troops, formation of the Austrian General Staff, huge financial loans, court intrigue at Versailles, Vienna, and St. Petersburg, and dozens of other key political, economic, and military events. COM also uses split decks, which foster play of each power’s events in two phases -- Early War (usually through mid-1758), and Wider War (1758 to conclusion) – and allow a multi-player game to use exactly the same rules as a 2-player contest. COM augments the CDG system with a Colonial Conflict sub-game, a fully-integrated treatment of light unit operations, and a Fortunes of War chit pull, which varies the occurrence and/or timing of events beyond players’ control each year -- severe weather, desertion, attrition, possible deaths of English king George II, Empress Elizabeth of Russia, et al, and Madame Pompadour’s political influence over the French commanders, to add further uncertainty and drama to the campaigns.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.