Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
Handmade mepples replacement :)
New Tiles and Final Art
Game in progress with thematically appropriate refreshment
Sheep from Glen More II: Chronicles
New Icons
Cover Artwork
Prototype v0.26 using the old time track
Highland Market
Scotish Loch
end of game. Retail version!

Glen More II: Chronicles (2019)

Players
2–4
Best: 3
Playing time
90–120 min
Age
12+
7.85
Average rating
9,646
Ratings
3.00/5
Weight
#205
BGG rank
Top 1,000
Alternate names:Glen More II: Crónicas +5 more
Designer:Matthias Cramer
Artist:Jason Coates, Hendrik Noack
Publisher:Rebel Sp. z o.o. +8 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 4, Interaction 5, Complexity 6, Theme 5
Strategy9.0
Luck4.0
Interaction5.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

FarmingEconomicCity BuildingTerritory BuildingTile PlacementSet CollectionCommodity SpeculationTurn Order: Time TrackGrid MovementMarket

Overview

Glen More II: Chronicles is a sequel to Glen More, expanding the gameplay substantially compared to the original game.

In Glen More II: Chronicles, each player represents the leader of a Scottish clan from the early medieval ages until the 19th century, a leader looking to expand their territory and wealth. The success of your clan depends on your ability to make the right decision at the right time, be it by creating a new pasture for your livestock, growing barley for whisky production, selling your goods on the various markets, or gaining control of special landmarks such as lochs and castles.

The game lasts four rounds, represented by four stacks of tiles. After each round, a scoring phase takes place in which players compare their number of whisky casks, scotsmen in the home castle, landmark cards, and persons against the player with the fewest items in each category and receives victory points (VPs) based on the relative difference. After four rounds, additional VPs are awarded for gold coins and some landmarks while VP penalties are assessed based on territory size, comparing each player's territory to the smallest one in play.

The core mechanism of Glen More II: Chronicles and Glen More functions the same way: The last player in line takes a tile from a time track, advancing as far as they wish on this track. After paying the cost, they place this tile in their territory, with this tile activating itself and all neighboring tiles, triggering the production of resources, movement points, VPs, etc. Then the player who is last in line takes their turn.

Improvements over the original Glen More include bigger tiles, better materials, new artwork, the ability for each player to control the end of the game, and balancing adjustments to the tiles for a better suspense curve. The game is designed to consist of one-third known systems, one-third new mechanisms, and one-third improvements to Glen More.

The "Chronicles" in the title — a set of eight expansions to the base game — are a major part of these new mechanisms. Each Chronicle adds a new gameplay element to the base game. The "Highland Boat Race" Chronicle, for example, tells the story of a boat race in which the winner needs to be the first to reach their home castle after navigating their boat along the river through all the other players' territories. The "Hammer of the Scots" Chronicle adds a neutral "Englishman" playing piece to the time track that players struggle to control to get an additional turn — if they can afford him, that is, as he is paid using the market mechanism. All Chronicles can be freely combined, although designer Matthias Cramer suggests that players use only one or two unless they want a "monster game".

Another major change to the game is the ability to invest in famous Scottish people of the time, who are represented through a new "person" tile type. Persons not only have their own scoring, they also trigger one-time or ongoing effects on the tactical clan board. This adds a new layer of decision making, especially since the ongoing effects allow players to focus on a personal strategy of winning through the use of the clan board.

—description from the publisher

Expansions

Glen More II: Chronicles – Promo 3: What Lurks Beneath
Glen More II: Chronicles – Promo 2: Lowland Clans
Glen More II: Chronicles – Highland Games
Glen More II: Chronicles – Feed the Kraken Mini Chronicle
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.