Federation & Empire: Strategic Operations (2006)
Players
2–8
Playing time
0–0 min
Age
12+
7.36
Average rating
22
Ratings
0.00/5
Weight
Designer:Stephen V. Cole
Artist:Adam Turner
Publisher:Amarillo Design Bureau, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 9, Luck 9, Interaction 5, Complexity 0, Theme 7
Strategy9.0
Luck9.0
Interaction5.0
Complexity0.0
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Science FictionWargameExpansion for Base-gameAction PointsHexagon Grid
Overview
From the publishers site - WE need a whole new Strategy
And now you have it! Hospital ships to un-devastated planets. Sector bases to bolster defenses. Operational bases to move the fight toward the enemy. Small transports to move around small things (money, people, etc.). Dozens of new ship types. Engineers to build defenses. Survey ships to find money. Diplomat that make deals that could delay war or just make money!
And give it all a spin in the new scenario MAELSTROM!
Three sheets of double-sided counters, plus rulebook.
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