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Cards from No Prob-Llama
Back of game box
Game Packaging
Llamas running wild

No Prob-Lama (2018)

Players
2–6
Best: 4, 5
Playing time
30–30 min
Age
8+
5.36
Average rating
34
Ratings
1.00/5
Weight
#26790
BGG rank
Outside top 5,000
Designer:Tanja Philippeit
Publisher:Starnberger Spiele
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameSet Collection

Overview

In the new card game of the Starnberger Spiele publishing house and the author Tanja Philippeit, the aim of the players is to collect the lowest possible scores in a display of nine initially hidden cards. You could almost mean "No Prob-Lama". But far from it! In addition to a bit of luck in drawing cards, "No Prob-Lama" is especially about clever tactics. Otherwise you end up with an unintentionally high score. And as if that was not enough, then a drama lama or a karma lama can get in the way.

Each player receives nine cards, which he disguises in a rectangle arranged in front of him. These are revealed during the course of the game and exchanged with cards from the stack. The goal is to have the lowest possible card values ​​in your display at the end of a round. You can even achieve minus points by collecting three identical cards in a row or a column. A round ends as soon as a player has revealed all nine cards. Who then has the lowest score, wins the round and may grab a piece of wood in the form of a lama. The first to collect three Lama pieces, ie to win three rounds, is the winner.

Of course, it's not that easy. The collection of triplets is very attractive, but at the same time quite risky. Because the trick here is: the higher the numbers of the cards are in a treble, the more minuses you get. However, if a teammate finished the round, before you could complete the treble, you sit on solid plus points. And you definitely do not want them in this game. So you better play it safe and only collect low cards or rather speculate on the highest possible triplet? Some players even come up with the idea to end the round intentionally fast, when his teammates are currently working on a treble with high cards to mess up their tour. For proper vortex care in between all the special cards. With the drama lama one buzzes additional points on a fellow player. With the Karma Lama on the other hand, you have to give away minus points. There the joy is great - for the others!

So while you optimize your own display, you must constantly keep an eye on the players. Most importantly, you should avoid discarding a card that the next player can use for his triplets collection.

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