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Wembley, scoring dice, 1960's Ariel edition (UK). White dice has faded to ivory!
Board
Wembley
Wembley
corner of gameboard

Wembley (1952)

Players
3–8
Best: 8
Playing time
60–60 min
Age
12+
6.13
Average rating
140
Ratings
1.25/5
Weight
#17128
BGG rank
Outside top 5,000
Designer:Roger Heyworth
Artist:(Uncredited)
Publisher:Gibsons +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 2.5, Theme 5
Strategy5.0
Luck9.0
Interaction5.0
Complexity2.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceSportsSimulationDice Rolling

Overview

The game simulates the passage of English football teams on their way to winning the FA cup. The game has a series of cards which represent each of the clubs, and are dealt out to the players at the start of the game. The clubs go through an elimination cup series, with money being earned for victories, which can be spent on tokens representing star players. The winner of each match is determined by the roll of a die to represent goals scored, modified by the number of star players. Different dice with various number combinations are used to weight the chances such that a premier division team will usually beat a lower division team.

Subsequently published under title Wembley by Gibson Games.

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