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Counter-Attack: The Battle of Arras, 1940 - Historical Setup
Mercatel is going to see some action.
Game Components
Countersheets Front. Errata counter for counter-Attack: The Battle of Arras, 1940 in the bottom right corner.
The British columns made interesting progress on the 1st turn and are ready to push for the Baupame exit.

Counter-Attack: The Battle of Arras, 1940 (2019)

Players
2
Best: 2
Playing time
120–480 min
Age
12+
7.16
Average rating
62
Ratings
2.46/5
Weight
#15193
BGG rank
Outside top 5,000
Designer:Michael Rinella
Artist:Charles Kibler
Publisher:Revolution Games (II) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 7, Complexity 4.9, Theme 5
Strategy7.0
Luck7.0
Interaction7.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIArea-ImpulseArea MovementSimulationDice RollingArea Majority / InfluenceMovement Points

Overview

"A critical moment came just as my forces reached the Channel. It was caused by a British counter-stroke southwards from Arras on 21 May. For a short time it was feared the panzer divisions would be cut off before the infantry divisions could come up to support them. None of the french counter-attacks carried the threat of this one." - Von Rundstedt, Commander German Army Group "A".

Counter-Attack: The Battle of Arras, 1940 is a two-player Operational level wargame simulating the British and French attack on mobile German elements near Arras, France, on May 21, 1940.

—description from the publisher

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