Finger Guns at High Noon (2019)
Players
3–8
Best: 7
Playing time
20–20 min
Age
14+
6.41
Average rating
421
Ratings
1.67/5
Weight
#8437
BGG rank
Outside top 5,000
Designer:Velgus
Artist:Daniel Solis, Burr Johnson
Publisher:Matagot +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 7, Complexity 3.3, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity3.3
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
Party GameAmerican WestRock-Paper-ScissorsSimultaneous Action SelectionAlliances
Overview
Finger Guns at High Noon is a fast-paced game of strategy, negotiation, and pure hilarity—battle royale style. Craft your plan, convince the crowd to join in, then count down and draw your finger guns. Hand gestures show everyone’s actions and targets. Eliminate players with pistols, dynamite, and power shots, or stand to the side and lasso up an ally. Last player standing is the winner—unless the ghosts eliminate everyone. Do you have the fastest draw in the west? Time to put your moxie to the test in Finger Guns at High Noon!
—description from the publisher
Expansions
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Finger Guns at High Noon: Lasso Promo Cards
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Finger Guns at High Noon: "Stinky" Pete Boone Promo Card
Not available yet
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