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Setup for Blucher.  The stacks on the top right corner of the image are reinforcements, ordered left to right by order of arrival.
Blücher: situation at the end of turn 1, 1st operational sequence.  The Germans have destroyed several French divisions, breached the trenches, and crossed the Aisne with 5 divisions.  The French are trying to delay the Germans around Soissons and, more d
Close up of a french counter-attack (with help from some Americans)
Scenario 2: Operation Blucher: the situation before the offensive begins.
Setup for Blucher. The stacks on the top right corner of the image are reinforcements, ordered left to right by order of arrival.

Marne 1918: Friedensturm (2006)

Players
2
Best: 2
Playing time
210–1200 min
Age
14+
7.97
Average rating
135
Ratings
3.23/5
Weight
#8883
BGG rank
Outside top 5,000
Designer:Nicolas Rident, Thomas Pouchin
Artist:Christophe Gentil-Perret
Publisher:Hexasim
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.5, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IHexagon GridDice Rolling

Overview

Marne 1918 - Friedensturm recreates the last large German offensive from May to August 1918, the turning point when the resumption of mobile warfare put an end to nearly four years of war of trench stalemate.

The game covers two months of fighting on the Marne, from the German offensive on May 27th through to the allied counter-offensive at the end of July. Scale for map is 3km/hex while units are divisions and regiments (for elite units).

3 scenario depict each German offensive and a campaign scenario covers the whole battle

Game components : 2 sheets of die-cut counters, 1 map (84*60cm), a basic rules booklet (24 pages), an advanced rulebook, with the game designer's notes and historical commentary (32 pages), two basic rules player aid cards, one victory point track,2 tracks for units management, 2 sheets for random events, 4 dice and a box.

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