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Daemon Sultan speed painted

Cthulhu Wars: Daemon Sultan (2023)

Players
2–5
Playing time
90–120 min
Age
14+
7.49
Average rating
81
Ratings
0.00/5
Weight
Designer:Sandy Petersen
Artist:Kent Burles
Publisher:Petersen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 9, Complexity 0, Theme 9
Strategy5.0
Luck9.0
Interaction9.0
Complexity0.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyHorrorExpansion for Base-gameFightingMiniaturesAction PointsVariable Player PowersDice RollingArea Majority / Influence

Overview

The Daemon Sultan Faction box includes 3 Great Old Ones, 6 Monsters (Great Old Ones Larvae), 3 Chaos Gates, a high priest, a dark demon, six acolytes, and four brain cylinder minis, as well as four token brain cylinders.

Unique among Factions, the Daemon Sultan has THREE Great Old Ones! They are its avatars: Thesis, Antithesis, and Synthesis. Each is distinct, yet all are linked, bound inextricably by interlocking costs, abilities, and spellbooks. Each Great Old One has a Larval Form! These have a Combat 2 if their parent Great Old One is in play, and O Combat otherwise. They are required to Awaken their parent.

Only Cultists of the insane Daemon Sultan Faction may control these terrifying constructs, which can displace and destroy ordinary Gates.

The Daemon Sultan starts with no units on the map. All Daemon Sultan Spellbooks are one-use per full Action Phase, like the core game's Thousand Forms Spellbook. You must orchestrate their best use.

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