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Card box and treasure cards
Some treasure cards
What's inside the box?
Game components
Playing at the Archaeology launch party!

Archaeology (2007)

Players
2–4
Playing time
20–20 min
Age
10+
6.26
Average rating
177
Ratings
1.08/5
Weight
#14045
BGG rank
Outside top 5,000
Designer:Phil Walker-Harding
Artist:Phil Walker-Harding
Publisher:Adventureland Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.2, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

AncientMythologySet CollectionOpen Drafting

Overview

Archaeology is the quick and addictive game of lost treasures and tricky trades!

Working as an archaeologist, you’ll discover ancient artifacts and search for the right pieces to complete torn parchments, broken stone tablets and other long forgotten valuables.

By trading shrewdly at the local marketplace you’ll increase the value of your collection. Sell your treasures to the museum at just the right time for maximum profit. If you are lucky, you might find an ancient chest packed with goodies, but you'll need the right keys to unlock it for the big haul. And beware! Cunning thieves also lurk around the dig site, ready to steal your prize discovery!

Archaeology is the first game published by Phil Harding's one-man design house, Adventureland Games.

The game includes: - Game box - Playing board - Card box - 93 satin-finish cards - 40 money tokens - Rules of play booklet - High score log book

Archaeology is currently out of print.

Re-implemented by: Archaeology: The Card Game

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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