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Mammalath
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Mammalath (2019)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
5.39
Average rating
111
Ratings
1.00/5
Weight
#27840
BGG rank
Outside top 5,000
Designer:Grant Fikes
Artist:Néstor Romeral Andrés, Ryan Faley
Publisher:(Web published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyAnimalsPattern Building

Overview

Mammalath is an animal-themed board game inspired by the idea of having a winning condition and a losing condition that’s a subset of the winning condition, as seen in Yavalath (by Cameron Browne’s Ludi) and Manalath (by Dieter Stein and Néstor Romeral Andrés). The goal is to capture three squares in a horizontal, vertical, or diagonal row which don’t contain animals. However, if you make three in a row and at least one animal is in those cells, you lose! (Think of the members of an animal activist group getting angry at you for capturing the animals.) To win, you must strategically free the animals while going for three in a row.

—description from the designer

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