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浴火登神
孪生姐妹
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First game in progress

Dawn of Madness (2024)

Players
1–4
Best: 1, 2
Playing time
90–120 min
Age
16+
8.36
Average rating
275
Ratings
3.85/5
Weight
#5958
BGG rank
Outside top 5,000
Alternate names:광기의 새벽
Designer:Roger Ho, Chauncey
Artist:Christopher Shy, Adam Taubenheim, Pedro Sena, The Creation Studio
Publisher:Diemension Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 8, Interaction 5, Complexity 7.7, Theme 10
Strategy5.0
Luck8.0
Interaction5.0
Complexity7.7
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionDiceAdventureHorrorFightingMiniaturesAction PointsVariable Player PowersCooperative GameStorytellingRole PlayingHand ManagementDice Rolling

Overview

Unlock your past. Experience the nightmare. Embrace the dawn. You have awoken in a world that can't possibly exist. Everywhere you look you see some fresh nightmare; some new perversion of reality. You don't remember how you got here. In fact, your mind feels as though it has shattered, its fractured memories scattered in the wind. There are monstrous, impossible beings shuffling and slithering and skittering toward you, hideous beyond all comprehension. There are other people here, too, wandering through this fever dream with you. If you want to survive this place and escape, then you will have to band together with them. Because otherwise you won't just die: your very essence will cease to exist.

Dawn of Madness is a story-driven cooperative game of survival horror for 1-4 players. Set in the same universe as the breakout hit board game Deep Madness, Dawn of Madness is a completely standalone, unique, and terrifying gaming experience. During the game players will assume the role of wanderers trapped in a feverish hellscape, surrounded by the distorted echoes of their own history. As one of these wanderers, you must seek to discover what led you to this horrific world, struggling to survive as your and your fellow players' stories unfold across multiple chapters in an ongoing campaign. Experience true horror unlike any board game before as you are immersed in stories of terror and madness, using the amplified powers of your mind to survive and fight back against the encroaching aberrations out to devour you. Bind your consciousness to other players' in order to accomplish difficult tasks, and earn coda cards and memories to boost your abilities while uncovering your past. All the while you will be gathering story points toward one of the multiple endings for each wanderer, and in the campaign's epic finale the wanderer - and the ending - with the most story points will spawn their respective terrifying, relentless final boss. The choices made throughout a chapter - and even the order those choices are made in - influence almost every aspect of the game, ensuring that no playthrough will ever be exactly the same. Adding even more variety, danger, and tension are the chapter-agnostic mini bosses and their distortions who plague each game in unique and changing ways, summoning vortexes of energy to alter the course of play and bring fresh dangers with every round. And all these challenges don't even include the malformations: alternate versions of the wanderers themselves, each one increasingly more corrupt than the one before, and each one able to take players into the darkest recesses of their comrades' souls. —description from the designer

Expansions

Dawn of Madness: Of Art and Oblivion
Dawn of Madness: The Ticking Heart
Dawn of Madness: The Written Rift
Dawn of Madness: The Forgotten Void
Dawn of Madness: The Numina Abomination
Dawn of Madness: The Executioners Abomination
Dawn of Madness: The Depressions Terror
Dawn of Madness: The Watchers Terror
Dawn of Madness: The Faces of the Sphere + Crossover Pack
Dawn of Madness: Sins of the Lost – Sin Expansion
Dawn of Madness: The Chasteners – Terror Expansion
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