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Set Up
A good opening to understand how Italy got here
Magazine cover
Countersheet back
Finished Sequence of Play Cards

Italian-Ottoman War 1911-1912 (2020)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
7.26
Average rating
38
Ratings
2.00/5
Weight
#17826
BGG rank
Outside top 5,000
Designer:Joseph Miranda
Artist:Joe Youst, Dariusz Buraczewski
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargamePost-NapoleonicHexagon GridSimulationDice RollingGrid MovementMovement Points

Overview

"Italian-Ottoman War 1911-1912" is a two-player wargame using a variation on the system used in Windhoek (S&T #313) simulating the Italian invasion of the territories that became Libya in 1911 and the subsequent campaign that ended in the following year. The campaign saw the Italians seize the coastal towns, but the Ottomans, supported by local Arab and Bedouin tribes, fell back into the interior. The war came to an end via Italian naval attacks in the Aegean and elsewhere, with the Ottomans finally ceding Libya to Rome. This laid the foundation for the establishment of an Italian colony and had an obvious effect on the campaign in North Africa during World War II. Scale: Each hex represents 45 kilometers, with each game turn one to two months. Units are at the battalion level.

Components: One 22" x 34" map & 176 counters.

This is the wargame contained in Strategy & Tactics Magazine #325.

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