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Dungeon Alliance: Adventure Pack I – The Lost Alliance (2019)

Players
1–4
Playing time
60–180 min
Age
12+
8.14
Average rating
70
Ratings
4.00/5
Weight
Designer:Andrew Parks
Artist:Biagio D'Alessandro, Tadas Sidlauskas, Nicoleta Stavarache, Lauren Covarrubias, Helena Cnockaert
Publisher:Quixotic Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 5, Interaction 2, Complexity 8, Theme 10
Strategy9.0
Luck5.0
Interaction2.0
Complexity8.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureExpansion for Base-gameFightingMiniaturesAction PointsTile PlacementModular BoardCooperative GameHand ManagementOpen DraftingDeck, Bag, and Pool BuildingGrid Movement

Overview

Something terrible has befallen the alliance of Tay the Summoner, Mitra the Trickster, Vrakh the Hunter, and Shoktor the Transmuter. They entered the Slayer's Dungeon weeks ago, and have not been heard from since. Your party now dares to enter the same dungeon. Will your team aid the Lost Alliance, or will you seal their fate once and for all?

Each Adventure Pack includes approximately 40 - 60 cards, 1 - 3 punchboard sheets , and 1 rules booklet. Each Adventure Pack adds a new narrative story arc to the game, and each alliance can choose the ways in which it wishes to engage each particular story arc.

These packs are a non-linear way to add story content over the course of an entire campaign (solo, cooperative, or competitive) and should keep the game challenging as the heroes spend Campaign Points between adventures.

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