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Beasty Borders prototype
illustrated game
box cover
Boxes numbered at bottom
Ready for the Spiel-fair

Beasty Borders (2019)

Players
2
Playing time
15–25 min
Age
8+
6.12
Average rating
58
Ratings
1.00/5
Weight
#21542
BGG rank
Outside top 5,000
Designer:Corné van Moorsel, Peter Joustra
Publisher:Cwali
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 6, Interaction 5, Complexity 2, Theme 5
Strategy7.0
Luck6.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Territory BuildingAnimalsModular BoardDice RollingNetwork and Route Building

Overview

Both players want to make the biggest groups with their animals in the landscape. Each player has 3 different animals: 5, 7 and 8 of these.

First make a random landscape with the 9 tiles. Each tile has 4 or 5 spaces to place an animal, and 1 or 2 lake spaces which stay empty the whole game.

At the start of your turn you roll the 8-sided die which determines the single empty space where you can now place 1 of your animals or you pass. If you pass, then the other player can place an animal at that spot, or pass too and place a neutral disc to close that space. When you roll the die and pass, the next turn you roll the die again so can choose first again!! Otherwise the other player rolls the die for the next turn.

Groups of 1/2/3/4/5/6/7/8 animals bring respectively 0/1/3/5/7/8/9/10 victory points.

It's much luck, much depth, much drama. Sometimes a no-brainer, sometimes a very tough choice! You often must adapt your plans to new situations. Very light rulewise, but exciting to play smart. The tension for the big points builds up towards the end of the game.

-description from designer

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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