Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Dice
Cover
New Event and Quality Track Tiles
The $1 Equipment Cards
The $3 Equipment Cards
The $2 Equipment Cards

Homebrewers: Getting Equipped (2019)

Players
2–5
Playing time
45–75 min
Age
14+
7.28
Average rating
45
Ratings
2.33/5
Weight
Designer:Ben Rosset, Matthew O'Malley
Artist:Adam Rebottaro, SaRae Henderson
Publisher:Dice Hate Me Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 9, Complexity 4.7, Theme 5
Strategy9.0
Luck10.0
Interaction9.0
Complexity4.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceEconomicExpansion for Base-gameSet CollectionTradingDice Rolling

Overview

Getting Equipped is a deck of 25 unique pieces of equipment, each one giving the brewer who installs it a special power. At the beginning of the game, players will draft the equipment cards, with each player selecting five that only they can chose from to install. Each player can only install four out of their five equipment cards, though. During the game, you can pay the dollar cost shown on an equipment card to install that piece of equipment in your garage. Installing the right mix of equipment and making good use of them can make all the difference in the battle for title of Best Homebrewer! Each game that you play will see you drafting and installing different equipment. With over 53,000 different combinations of 5 equipment cards that you can draft, every game you play will provide a unique challenge and strategy.

—description from the publisher

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.