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The 28th Tank Attack scenario, turn 3. He who holds the town will be the victor! Map is a homemade enlargement.
Objetivo Escenario 18
SCenario40-Germans off the board@end
Initial deployment for my first pass at scenario 1 - Bogdanovo
Der Kommissar - he’s here to “help” with morale recovery!

Panzer Grenadier (1998)

Players
2
Best: 1, 2, 2+
Playing time
30–300 min
Age
12+
6.28
Average rating
255
Ratings
2.97/5
Weight
#12098
BGG rank
Outside top 5,000
Designer:Michael Bennighof
Artist:Brien J. Miller
Publisher:Avalanche Press Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.9, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IISecret Unit DeploymentHexagon GridSimulationDice RollingLine of Sight

Overview

Panzer Grenadier: The East Front is the first volume in a game series devoted to simulating combined arms platoon level combat in World War II. Set on the Eastern Front and starting with June 22nd, 1941, this game covers platoon actions during the first few months of the German invasion of Soviet Russia. It's an exciting, fast-paced, WWII tactical game with many different type of units, and it requires a solid strategy to win.

The game is of moderate complexity with easy to understand realistic game mechanics and good solitaire suitability. Rules emphasize Opportunity and Combined Fire (plus friendly fire), Mobile Assault, Leadership, Morale, and Spotting. Special rules for Digging In, Entrenchments, Hidden Units, Minefields, and Bunkers. Special unit types include Headquarters, Aircraft, Armored Trains, Cavalry, and River Vessels. There are optional rules for Consolidation, Excess Initiative, Random Events, and Strategic Movement.

Units represent the various mechanized (3-5 tracked vehicles), motorized & towed (3-5 trucks,16-28 men, and 2-4 weapons), foot platoons (15-40 men), and individual field commanders (Corporal to Lt. Colonel) that were on the Eastern Front. A wide variety of MG, Heavy weapons, AT, AA, and other combat units are represented.

Game scale: hex scale = 200 meters per hex side to side time = 15 minutes per game turn strength = platoon sized units counters = 495 in all Two six-sided dice are needed to play.

Expansions

Edelweiss: A Panzer Grenadier Scenario Book
Tank Battles: A Panzer Grenadier Scenario Book
Panzer Grenadier: Atlantic Marines
Golden Journal Number 37: Heavy Metal – German and British Heavy Tanks
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