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A sample of the rituals.
A sample of the new runes.
Some rituals included in this expansion
All Ritual cards symbols
Some runes included in this expansion

Runebound: Rituals and Runes (2008)

Players
2–6
Best: 1, 2
Playing time
120–120 min
Age
12+
7.51
Average rating
253
Ratings
2.56/5
Weight
Designer:Darrell Hardy, Robert Vaughn
Artist:Scott Nicely
Publisher:Fantasy Flight Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 5.1, Theme 10
Strategy5.0
Luck9.0
Interaction5.0
Complexity5.1
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyDiceExpansion for Base-gameSet CollectionRoll / Spin and Move

Overview

Belongs to the Runebound Series.

Card expansion for Runebound, 2nd Ed. From FFG's website:

In the fight for glory and power, only one type of magic is more powerful than the legendary Runestones, and that is ritual magic. This expansion introduces a powerful new type of Item, rituals, which require you to roll and expend certain terrain symbols before they can be used. The trade-off: they are far more powerful and versatile than other Items of the same cost.

Expands:

Runebound: Second Edition

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