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Lost Lumina // Photo: BoardgameShot Mateusz Zajda
Lost Lumina. The box cover and title for the English version, from Dranda Games
Lost Lumina // Photo: BoardgameShot Mateusz Zajda
Lost Lumina // Photo: BoardgameShot Mateusz Zajda
Lost Lumina

Lost Lumina (2024)

Players
2
Best: 2
Playing time
15–25 min
Age
10+
6.63
Average rating
343
Ratings
1.91/5
Weight
#8021
BGG rank
Outside top 5,000
Alternate names:Lost Lights +1 more
Designer:Julius Hsu
Artist:Folko Streese
Publisher:Board Game Circus +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 7, Complexity 3.8, Theme 6
Strategy5.0
Luck6.0
Interaction7.0
Complexity3.8
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyFightingAnimalsHand ManagementOpen DraftingDice RollingArea Majority / InfluenceClosed Drafting

Overview

A certain something filled the air. While energizing the magic crystal in his wand, Orly suddenly felt a change he couldn’t name. Usually this ritual took only seconds before the crystal power kicked in. Not today … it took him minutes to obtain the desired power required to load his wand for the adventurous travel ahead of him. While waiting for the blessing of the crystal power he noticed something dark. Something was lurking in the mist absorbing the essential and much needed crystal power from the crystal fragments orbiting around their world, Amanaar. In light of the immense threat to their habitat, Orly decided to set off on a journey, visiting some of the remarkable creatures of Amanaar in order to seek out the dark power that threatens their very lives. Never in his humble existence would he have imagined that some of his friends would turn against him in a battle for the Lost Lights of Amanaar.

In Lost Lights, two players battle with their party of diverse animalistic characters for control over the Regions of Amanaar. In the beginning each player drafts 10 out of 27 beautifully and individually illustrated cards. On your turn you play a card from your hand and take a number of actions equal to the action point value on the card.

Actions allow you to reinforce your party with new followers or to move your followers between the Areas on the map. In Areas where both parties meet, you’ll battle each other. To resolve battles both of you secretly choose one character card from your hand as a leader in this battle, using their special ability. After the special abilities are resolved, your combined battle strength is added up. If you lose the battle, remove your party from the contested area. If you win you are now the dominant force in that area.

The game ends immediately if one of you has no party members left on the map or if both of you run out of cards. When the game ends you add up your scores for each Area. Whoever achieved the higher score wins.

—description from the publisher

Expansions

Lost Lights: Kurak Promo Card
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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