James Clavell's Tai-Pan (1988)
Players
2–4
Best: 3
Playing time
120–120 min
Age
12+
5.93
Average rating
67
Ratings
2.33/5
Weight
#22600
BGG rank
Outside top 5,000
Designer:Albie Fiore, Ian Bailey
Publisher:FASA
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 4, Interaction 7, Complexity 4.7, Theme 6
Strategy7.0
Luck4.0
Interaction7.0
Complexity4.7
Theme6.0
This game's strategy, luck, interaction, complexity and theme.
NauticalTransportationEconomicNovel-basedPick-up and DeliverAuction / BiddingCommodity SpeculationRole Playing
Overview
One of the high-priced (for the time) James Clavell games produced by FASA in 1981 ($25.00 retail). This one is about trading on the Chinese coast in the 1830s. Players buy and sell cargo from port-to-port including tea, spices, silk and Opium. Various events come into play via a deck of cards. The player with the most money at the end of the game is the winner.
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