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New Melee/Wizard pocket box set with Death Test 1&2 microgames
Death Test rulebook cover (final PDF bundle)
Rear of Melee & Wizard with Death Test 1&2 boxes
Back Cover from first printing

The Fantasy Trip: Death Test and Death Test 2 (2019)

Players
1–4
Playing time
60–60 min
Age
10+
7.42
Average rating
12
Ratings
0.00/5
Weight
Designer:Steve Jackson (I)
Artist:Liz Danforth, Rick Hershey
Publisher:Steve Jackson Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 0, Theme 9
Strategy7.0
Luck9.0
Interaction5.0
Complexity0.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyWargameAdventureExpansion for Base-gameFightingHexagon GridDice Rolling

Overview

The mighty Thorsz is hiring guards. But the test is a killer. You have to make it through his labyrinth full of traps, monsters, and other would-be guards!

These adventures can be played by a single player or a group of up to four. You can even play with a GM, but you don’t need one . . . these are “programmed adventures” that take you through the labyrinth. Your choices – and whether you conquer or flee – determine what paragraph you go to next. Until you succeed, gaining rewards and honor . . . or lose.

Losers die.

Death Test is 24 pages of murderous goodness. Death Test 2, the sequel, is twice as long and at least twice as deadly. These games use the Melee map and the Melee and Wizard rules.

—description from the publisher

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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