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Origins at Gothcon 2015. Eklund is rising closer to favourite status with this awesome game. It's tricky to wrap your mind around, like all his games, but it leaves you with a craving for more. Too bad it's oop.

Origins: How We Became Human (2007)

Players
2–5
Best: 4
Playing time
180–180 min
Age
10+
6.75
Average rating
536
Ratings
3.81/5
Weight
#5871
BGG rank
Outside top 5,000
Alternate names:Origins: Die Entstehung der Menschheit
Designer:Phil Eklund
Artist:Phil Eklund, Tobias Naesborg
Publisher:Sierra Madre Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 7.6, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity7.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationPrehistoricAuction / BiddingOpen DraftingSimulationPoint to Point Movement

Overview

The game traces the development of early human species from 120,000 years ago through to the near-modern era. Players take the role of Peking Man, Archaic Homo Sapiens, Cro-Magnon, Neanderthal, or Homo Floresiensis, and each attempts to develop instincts and higher cortical brain functioning, such as language traits. The populations expand and collide, and eventually consciousness, society, and culture are sought after.

Expansions

Origins: The Age of Reason
Animal Farm
Origins: “Fleshed Out” PnP Expansion
BIOS: Origins
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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