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A Dog's Life
The dogs
A Dog's Life Box Cover
Closeup of the Micro Machines Dog-Catcher van - allowances must be made for scale ...

A Dog's Life (2001)

Players
2–6
Best: 4
Playing time
90–90 min
Age
8+
5.59
Average rating
605
Ratings
1.83/5
Weight
#23474
BGG rank
Outside top 5,000
Alternate names:Dogville +2 more
Designer:Christophe Boelinger
Artist:David Cohen
Publisher:Descartes Editeur +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.7, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

AnimalsAction PointsPick-up and DeliverVariable Player PowersArea MovementSimulation

Overview

The object of the game is for a dog to locate four bones and carry them safely back to his home. Bones tend to be found in trash cans and are sometimes given as rewards for successfully delivering newspapers to various establishments. Players must also pay close attention to their bellies as their hunger level drops with each passing round. So, finding food is also a top priority.

Life on the streets is tough as not only must players search for food and bones, but they also must fend off rival dogs and that pesky dog catcher.

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