Unmatched Game System (2019)
- This game: Strategy 5, Luck 5, Interaction 7, Complexity 3.9, Theme 6
This game's strategy, luck, interaction, complexity and theme.
Overview
GAME SYSTEM
This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.
—description from the publisher
Expansions
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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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