Federation Commander: Distant Kingdoms (2008)
Players
2–8
Best: 2, 3, 4
Playing time
45–45 min
Age
12+
8.12
Average rating
44
Ratings
3.00/5
Weight
Designer:Stephen V. Cole
Publisher:Amarillo Design Bureau, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 9, Luck 9, Interaction 5, Complexity 6, Theme 7
Strategy9.0
Luck9.0
Interaction5.0
Complexity6.0
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Science FictionWargameExpansion for Base-gameMovies / TV / Radio themeAction PointsSimultaneous Action SelectionHexagon GridDice Rolling
Overview
Distant Kingdoms is an expansion for the Federation Commander line of space combat games set in the Star Fleet Universe from Amarillo Design Bureau (ADB). This module focuses on the Hydrans, Lyrans, and WYNs.
Distant Kingdoms is accompanied by the now-standard array of boosters (additional ship cards) and squadron and border boxes (pewter miniatures).
To use Distant Kingdoms, a player needs at least one of the two base sets, Federation Commander: Klingon Border or Federation Commander: Romulan Border.
Home Page: http://www.federationcommander.com
Expansions
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Federation Commander: Boosters
Not available yet
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