Tomb (2008)
Players
1–6
Best: 3
Playing time
60–60 min
Age
12+
6.33
Average rating
1,389
Ratings
2.62/5
Weight
#5039
BGG rank
Outside top 5,000
Designer:John Zinser
Artist:Carl Frank, Nate Barnes, Jason Engle, Chris Seaman, Jonathan Hunt, Rodney Saenz
Publisher:Alderac Entertainment Group
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 7, Interaction 5, Complexity 5.2, Theme 8
Strategy5.0
Luck7.0
Interaction5.0
Complexity5.2
Theme8.0
This game's strategy, luck, interaction, complexity and theme.
FantasyExplorationAdventureMedievalFightingModular BoardSecret Unit DeploymentDice Rolling
Overview
Recruit a Party. Kill the Monsters. Take Their Stuff!
Tomb pits opponents against one another in a game of monsters, traps, treasures, and spells. Attempts to capture the dungeon crawl experience without hours of preparation. Assemble a crack squad of adventurers and enter the fabled Goldenaxe Catacombs in search of glory and hidden treasure. With Tomb’s unique set-up and character recruitment, you’ll never play the same game twice.
Integrates with:
Tomb: Cryptmaster
Not available yet
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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