呪術トリック (Cursed Tricks) (2019)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.7, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
In 呪術トリック (Cursed Tricks), players aim to take the most cards over a series of hands. Each card taken will be worth 1 point; however, when a player wins a trick, the card that won the trick may "curse" them, causing them not to score cards of that color. If a player takes a curse of a second color, they cannot score points at all, and if a player collects a third curse, the round ends prematurely and the player scores negative points.
Curses may be passed to other players who win a trick of that color with a higher ranked card than the current curse, and curses may be broken by players who follow suit and play the lowest card of that suit to a trick.
The player with the most points after a certain number of rounds wins.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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