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BattleCON Fighting System (2010)

Players
2–4
Best: 2
Playing time
10–45 min
Age
10+
8.21
Average rating
78
Ratings
3.67/5
Weight
#10281
BGG rank
Outside top 5,000
Designer:D. Brad Talton, Jr.
Artist:Eunice Abigael Tiu
Publisher:Level 99 Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 7.3, Theme 7
Strategy5.0
Luck5.0
Interaction9.0
Complexity7.3
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyBluffingDeductionFightingVideo Game ThemeRock-Paper-ScissorsVariable Player PowersSimultaneous Action SelectionHand ManagementTake ThatTurn Order: Stat-BasedOnce-Per-Game AbilitiesCard Play Conflict ResolutionTrack MovementProgrammed Movement

Overview

GAME SYSTEM

This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.

Battle Connection (or BattleCON, for short) is a head-to-head dueling card game where two heroes face off against one another in a battle of tactics and strategy. BattleCON builds upon other fighting-type games by placing a focus on tactical positioning, extreme character specialization, and a wide range of viable plays at any given moment. These elements combine to make every match memorable and action packed.

In BattleCON, both players take their actions simultaneously in a turn sequence called a beat. At the start of each beat, players choose their attacks secretly, then reveal them and execute them together.

An attack consists of two cards--a style and a base. The style is specific to your character, while the base is (typically) shared among all characters.

Bases (the right side of the attack pair) typically grant you movement, resistance to stun, and a set priority and range, and power. They are the tactics of combat--heavy punch, light punch, projectile, throw, and the like.

Styles (the left side of the attack pair) are modifiers that add your character's personal touch to the attack. They integrate your special abilities by enhancing attacks with things like time control, life drain, increased speed, the ability to absorb damage, and more

The first complete BattleCON set is titled "War of Indines", and follows the adventures of the heroes and villains of a fantasy world. Indines (pronounced "In-deanz") is a fantastic world of ancient magic, high technology, and political intrigue, where daring heroes and epic villains are daily fare, and where there's always an adventure of some type to be had.

Expansions

BattleCON: Danny the Sinner Promo
BattleCON: Claus & Wyndhal Promo
BattleCON: Strikers
BattleCON: Mark.PTO Promo Guest Character
BattleCON: Legacy Promo Guest Character
BattleCON: Iris Promo Guest Character
BattleCON: Bridj Promo Guest Character
BattleCON: Dr. Victor Ramos & Atlas Guest Boss Promo
BattleCON: Devastation of Indines Extended Edition
The Art of BattleCON
BattleCON: Light & Shadow
BattleCON: Armory
BattleCON: Bruce Lee Promo
BattleCON: Eliza Promo
BattleCON: Anath Adrasteia Promo
BattleCON: Evil Hikaru Promo
BattleCON: Iskra Brimstone Promo
BattleCON: Raederick Blackforge Promo
BattleCON: Prince Elien Promo
BattleCON: Vincent Grey Promo
BattleCON: Nehtali Promo
BattleCON: Lucius Promo
BattleCON: Takeshi Kamikaze Promo
BattleCON: Shekhtur Malephaise – Daemonic Princess Costume
BattleCON: Eligor Larington – Golden Templar Costume
BattleCON: Karin Brandtford – Terror of Kor Karoli Costume
BattleCON: Cadenza – Space Invader Costume
BattleCON: Merjoram Alexian Crown Princess of Jeffreys
BattleCON: Jin the Dark King
BattleCON: Raritti Sikhar Cartomancer
BattleCON: Unleashed
BattleCON: Himel Nine
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