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consolation cards

School of Sorcery: Wizard's Consolation Pack (2020)

Players
2
Playing time
30–45 min
Age
14+
6.75
Average rating
11
Ratings
2.00/5
Weight
Designer:Steve Finn
Artist:Lawrence van der Merwe
Publisher:Dr. Finn's Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 7, Complexity 4, Theme 5
Strategy5.0
Luck9.0
Interaction7.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-game

Overview

This is a mini-expansion pack for School of Sorcery, originally offered during the Kickstarter campaign for the base game. The pack is not "Kickstarter-exclusive," but it must be purchased separately and directly from Dr Finn's Games, if not acquired during the Kickstarter campaign.

The pack consists of 5 cards with strong special powers. If you lose a sorcery card during Phase IV and you have a crystal on it, you can get a "consolation card" which can be used one time in place of one of your permanent powers.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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