Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
Despite all odds, Alex decided to enter the game-box-in-hands race...
All components of the game
König von Siam
His Majesty Chulalongkorn, Rama V, contemplating his next move.
König von Siam
Modular, take-anywhere, homemade KoS map and province tiles.
Game setup (zenith)
box cover
Closeup of regions in conflict!
Home made Poket Map A4

König von Siam (2007)

Players
2–4
Best: 3
Playing time
30–60 min
Age
12+
6.88
Average rating
2,303
Ratings
2.68/5
Weight
#2314
BGG rank
Top 5,000
Alternate names:King of Siam
Designer:Peer Sylvester
Artist:Andreas Töpfer, Richard Stubenvoll
Publisher:Histogame
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 9, Complexity 5.4, Theme 5
Strategy5.0
Luck6.0
Interaction9.0
Complexity5.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalPost-NapoleonicTeam-Based GameHand ManagementArea Majority / InfluenceTurn Order: Pass OrderSudden Death EndingCommunication LimitsVariable Set-upMap Reduction

Overview

Siam 1874: A power struggle has broken out. Siam's king has initiated reforms that have resulted in a clash between the Malays, Lao, and Royalists. The appearance of unity, however, must be preserved or the British might move in and make a colony out of Siam. Will the Siamese succeed in this tightrope walk and maintain the nation of freedom?

In King of Siam, the players use action cards both to compete for influence of the contending factions and to tip the power struggle in favor of the faction where their own influence is the greatest – but the players must be careful. In each of the eight rounds, players may play as many from the 8 action cards to add or move followers in the regions or general supply or followers (personal stack). A n action card, once played, cannot be replayed for the game. Once all players pass for a round, A specific region is then resolved for the faction with most followers according to an order that can also be manipulated. The player with most followers of the faction with most regions controlled wins. Any region resolved without a majority of one faction gets invaded by the British. Too much conflict will result in a British intervention in Siam and new victory conditions are immediately resolved. In this case, the players with most sets of followers from all 3 factions wins.

After the initial setup King of Siam has no random elements and no luck. The game is playable by 2-3 players individually or four players in partnerships.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.