Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Expansion for Base-game
components

Paranoia Mandatory Card Game Expansion: Secret Societies (0)

Players
3–8
Playing time
60–60 min
Age
10+
8.33
Average rating
3
Ratings
0.00/5
Weight
Designer:Steve Gilbert
Publisher:(Looking for a publisher) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 0, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity0.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-game

Overview

From the publisher:

If only Alpha Complex was free of all secret societies... except the one you belong to! Fortunately being an elite Troubleshooter agent provides you with some interesting opportunities to fulfill your secret societies' deepest wishes. Succeed in your assignments and you will collect valuable IOU awards to further your advancement in Alpha Complex. Fail - and they'll be scraping you out of the carpet for weeks!

Expands:

Paranoia Mandatory Bonus Fun! Card Game

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.