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Warhammer 40,000 (Eighth Edition): Codex – Adeptus Mechanicus, Games Workshop (image provided by the publisher)
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Warhammer 40,000 (Eighth Edition): Codex – Adeptus Mechanicus (2017)

Players
2–0
Playing time
120–180 min
Age
0+
7.67
Average rating
3
Ratings
0.00/5
Weight
Publisher:Games Workshop Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 0, Theme 7
Strategy9.0
Luck9.0
Interaction5.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-gameMiniaturesBookVariable Player PowersDice RollingMeasurement Movement

Overview

The Adeptus Mechanicus are the keepers and manufacturers of technology for the Imperium of Mankind. It is a role they guard jealously, using their own standing armies, engines of war and god-machines. It is within their power to unleash the most arcane weaponry in the Imperium, and they do so without mercy. Grim processions of soldiers stride in perfect unison, each one a disturbing fusion of man and machine. Behind them stomp soulless automata, and towering over them are enormous walkers. An Adeptus Mechanicus army marching to war is a sight both terrifying and glorious.

Codex: Adeptus Mechanicus contains a wealth of background and rules – the definitive book for Adeptus Mechanicus collectors. Within this 104-page hardback, you’ll find:

Background

- Disciples of the Machine God: a detailed history of the Adeptus Mechanicus, from their inception to the 41st Millennium, describing their devotion to the divine trinity – the Omnissiah, the Machine God and the Motive Force; - An illustrated organisation of the Adeptus Mechanicus’ fighting forces, divided into macroclades, cohorts and maniples, with an overview of the hierarchy of the Cult Mechanicus; - Bastions of the Machine God: a map of their forge worlds, Mechanicus-aligned Knight worlds, Skitarii expeditions and Dark Mechanicus worlds; - Iconography of the Adeptus Mechanicus: icons, sigils and background information for 11 infamous forge worlds; - The Ever-faithful: colours and heraldries for 17 examples of Kastelan Robots of the Cult Mechanicus; - A guide to the structure of a Mechanicus-aligned Knight House, with 4 examples of Questor Mechanicus heraldry; - A detailed timeline of key events, discoveries and battles in the history of the Adeptus Mechanicus; - Background and details on each character, vehicle and unit available to an Adeptus Mechanicus army; - A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the major forge worlds expertly painted by the ‘Eavy Metal team.

Rules

Everything you need to get a Adeptus Mechanicus army primed for games of Warhammer 40,000 is in here:

- 22 datasheets containing rules for every Adeptus Mechanicus unit; - Army abilities reflecting the Adeptus Mechanicus’ methods of war; - Armoury of the Machine God: wargear both ranged and close-combat used by the Adeptus Mechanicus; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - Congregations of War: rules for Battle-forged armies: - Forge World Dogma for armies with the following forge world keywords – Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza; - 28 Stratagems, 20 of which are unique to this army – 7 are used with specific forge worlds, and 1 is specific to the Questor Mechanicus, - the Arcana Mechanicus: a selection of rare wargear, some forgeworld-specific; - 6 Warlord Traits for use by any Warlord, with a further 7 specific to the main forge worlds: Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza; - 6 unique Tactical Objectives.

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