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A little clearer and brighter scan of the countersheet.
Full mapsheet
Magazine ad from Gryphon magazine no. 1
Front of the rules booklet

Swordquest (1979)

Players
1–3
Playing time
90–90 min
Age
12+
5.98
Average rating
39
Ratings
2.25/5
Weight
#24708
BGG rank
Outside top 5,000
Designer:R. Vance Buck
Publisher:Task Force Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.5, Theme 6
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.5
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyWargameHexagon Grid

Overview

Each player will command a force consisting of leaders, guards, and magic users in his search for the lost Sword of Lumina. As players maneuver over the full color map, they will encounter monsters, enemies, spells and a Dragon than can be controlled; but will often turn on the controller! A unique tactical combat system will allow players to take on a much larger force with a good chance of winning. It is not difficult for a player to discover a sword, but once found it must be taken safely to a Citadel, and even then it may be a counterfeit!

This game was originally released as a Pocket Game by Task Force Games. It was also released as a revamped 2nd Edition in a Boxed Version.

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