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Complete map overview with Arcola intro-game map for comparison
Arcola map laid over the corresponding portion of the East map (1 of 3 maps) from Bonaparte in Italy
Overview of all three maps - OSG 1st edition
OSG map portion- Westrm map with turn track.
Three maps laid out on my 8’ x 4’ table.

Bonaparte in Italy (1979)

Players
2
Best: 2
Playing time
180–180 min
Age
16+
7.19
Average rating
125
Ratings
3.08/5
Weight
#11142
BGG rank
Outside top 5,000
Designer:Kevin Zucker
Artist:Larry Catalano, Jacques-Louis David
Publisher:OSG (Operational Studies Group)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6.2, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameNapoleonicHexagon GridSimulation

Overview

In the Winter of 1796, Napoleon Bonaparte was commander of the Reserve Army, a politically visible and published critic of conduct on the ongoing war against the First Coalition. Through he had no apparent qualifications, his close proximity to the Directory and the influence of his freshly-made bride earned him the command of the quiescent Army of Italy, his first field command, at the age of 26. At once he turned his deep theoretical understanding, in a lightning campaign, against the tottering Sardinian Kingdom and its ally, Austria. By the end of April, he had gained for his army a corner of the fertile Po Valley. From there, in a series of six further operations over the next ten months, the French Army conquered and successfully defended the remainder of the Valley and the key to an advance into Austria, the fortress of Mantua.

Rules: 24 pages incl. Errata & Clarifications (Napoleon at Bay System) Study Folder: 32 pages incl. Campaign Analysis Scenarios: Eight (Montenotte, Lodi, Borghetto, Castiglione. Bassano, Arcola, Rivoli, Marengo Map: Three 22 x 34" sections Counters: 300 (including blanks) pieces 2 Leader Displays (11" x 35") with 8 Scenario Set-Ups Game Design: Kevin Zucker

GAME SYSTEM: CAMPAIGNS System - Series 1X = 3,200m/hex (2 miles), 1,000 men/SP, 2 days/turn.

Important errata and a thoughtful review can be found in Fire & Movement magazine - issue 34 from MAY 1983.

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