Chain Mail: A Call to Arms – Adventure Kit (2019)
Players
1–4
Playing time
45–45 min
Age
14+
6.83
Average rating
6
Ratings
0.00/5
Weight
Designer:Jason Tagmire, Jason Greeno
Artist:Marty Cobb
Publisher:Button Shy
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 7, Interaction 2, Complexity 0, Theme 10
Strategy5.0
Luck7.0
Interaction2.0
Complexity0.0
Theme10.0
This game's strategy, luck, interaction, complexity and theme.
FantasyDiceExplorationAdventureExpansion for Base-gameFightingModular BoardRole PlayingGrid Movement
Overview
Rumors spread of a missing war horn that calls forth a long lost hero. It's location is known only to three mysterious elders, each with their own demands of those who come looking.
Find the elders, appease them, and bring back the horn.
A Call to Arms is an Adventure Kit for Chain Mail: Adventures of Earthshine.
Goal: Return the Golden Horn to the Noble.
This expansion includes:
Quest: A Call to Arms Map: Bitterport Bay Monsters: Fungal Cluster / Wild Mushroom Treasure: Elixir of Ogre Strength
Released in the May 2019 Board Game of the Month Club $5+ package.
Not available yet
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