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Piecepack matchsticks arranged on piecepack tiles to show their relationships to the grid squares.

Piecepack Matchsticks (2018)

Players
1–144
Playing time
1–180 min
Age
4+
6.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Dan Burkey
Publisher:(Web published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 0, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity0.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyExpansion for Base-gameGame SystemPrint & Play

Overview

The piecepack matchsticks are a set of pieces designed to open up new gaming possibilities for the piecepack game system. Originally inspired by the little colored sticks used for route-building in games like Settlers of Catan, the piecepack matchsticks provide a wide variety of options beyond (but including) network and route building.

The matchsticks come in 4 suits and 6 lengths that correspond to the suits and values of the piecepack. Each stick's length represents a relationship between the grid squares on the back of a piecepack tile- from "null" cubes that represent a single point in space to "5" sticks that represent the full diagonal length of a tile.

The matchsticks can be used for many different mechanics including: -Connections and pathways -Walls and barriers for area enclosure and maze building -Spatial mechanics that go “outside the box” of the square grids that define many piecepack games -Resource tokens that match up with piecepack suits and values -Additional movement tokens for games that require more pieces of one type than a single piecepack can provide -And as many other uses as a designer can imagine.

Like the piecepack, the piecepack matchsticks are a public domain game system, which means that anyone is free to make and even sell a set without paying royalties.

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