Catan Scenarios: #WeStayHome (2020)
- This game: Strategy 10, Luck 10, Interaction 10, Complexity 0, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
This is a PnP scenario for Catan and can be used with other expansions as well.
Instead of placing the desert tile in the middle, replace it with a home hex. Place the other home hex where the number 2 token lies. The robber starts in the center.When placing your starting settlements, only 1 may be adjacent to a home hex.
If the robber is moved, either by throwing '7' or by playing a 'knight' card, place it on any terrain as normal. But it can't return to a home tile. The robber doesn't steal a card. Instead every player adjacent to a home hex receives 1 resource card of the type produced by the hex the robber was moved to. No matter how many settlements or cities you have adjacent to the home hexes.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
View on BoardGameGeek ↗%3Astrip_icc()%2Fpic5867025.jpg&w=3840&q=75)
%3Astrip_icc()%2Fpic6279309.jpg&w=3840&q=75)
%3Astrip_icc()%2Fpic5457165.png&w=3840&q=75)
%3Astrip_icc()%2Fpic5867024.jpg&w=3840&q=75)
%2Fpic9097593.jpg&w=3840&q=75)
%2Fpic9156909.png&w=3840&q=75)
%2Fpic2574149.jpg&w=3840&q=75)
%2Fpic3192913.jpg&w=3840&q=75)
%2Fpic1359624.jpg&w=3840&q=75)
%2Fpic706443.jpg&w=3840&q=75)
%2Fpic4528659.jpg&w=3840&q=75)
%2Fpic5086234.jpg&w=3840&q=75)