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A happy gamer...
Does he have maps or Pharaoh's Masks?
A cake made for an Archaeology - The Card Game tournament by Kirsty. Complete with hidden treasure!
Empress Sadie searching for buried treasure
Archaeology:Z-Man Treasure cards
Left side:  Hand-numbered, first printing,  August 2007,  number 18 of 125, .  Right Side: unnumbered out of thousands, 2009, on the early pathway towards becoming a million seller.
Vase and box
All components of the game
don't need that mask anymore now that my neighbour revealed the other three

Archaeology: The Card Game (2007)

Players
2–4
Best: 3
Playing time
20–20 min
Age
8+
6.65
Average rating
3,265
Ratings
1.34/5
Weight
#2469
BGG rank
Top 5,000
Alternate names:Archaeology: The New Expedition
Designer:Phil Walker-Harding
Artist:Phil Walker-Harding, Atha Kanaani
Publisher:Z-Man Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 2.7, Theme 7
Strategy5.0
Luck7.0
Interaction5.0
Complexity2.7
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameExplorationAdventureAncientSet CollectionOpen DraftingPush Your LuckMarket

Overview

Discover the lost treasures of Egypt and make your fortune! You are an archaeologist working the dig sites of the Egyptian desert. Search for the right pieces to complete torn parchments, broken pots and other priceless artifacts. Explore an ancient pyramid hoping to uncover a huge stash of treasure! Trade shrewdly at the local marketplace to increase the value of your collection. Sell your treasures to the museum at just the right time for maximum profit.

But beware, the desert also has its dangers! A devastating sandstorm can throw your expedition into disarray, and cunning thieves lurk around the dig site ready to steal your prize discovery!

The aim of the game is to make the most money by finding treasures and selling them to the museum. Players find treasures by digging at the dig site (draw pile of cards). Sets of treasures are collected over the course of the game and players choose the best time to sell them to the museum. Once a player sells a treasure set to the museum the value of that set is credited to the player, and is no longer subject to loss or theft.

If a player finds any maps at the dig site, he can use them to explore an ancient pyramid where more treasures are hidden. Players can trade their treasures with the local marketplace to increase the value of their collection. If a player meets a thief at the dig site, he will use this thief to steal treasure from another player. If a sandstorm hits, all players are affected and may lose some of their treasure.

The player with the most money at the end of the game is the winner.

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