Big Boss (1994)
Players
2–6
Best: 4, 5
Playing time
90–90 min
Age
10+
7.17
Average rating
1,199
Ratings
2.37/5
Weight
#2968
BGG rank
Top 5,000
Designer:Wolfgang Kramer
Artist:Wolfgang Kramer, Franz Vohwinkel, Migy Blanco
Publisher:KOSMOS +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 9, Luck 4, Interaction 5, Complexity 4.7, Theme 5
Strategy9.0
Luck4.0
Interaction5.0
Complexity4.7
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
EconomicTerritory BuildingIndustry / ManufacturingTile PlacementStock HoldingCommodity SpeculationHand ManagementVictory Points as a ResourceMarketInvestment
Overview
Big Boss is a game of founding companies, expanding existing companies, taking over smaller companies and share buying. The game is explicitly based on the Sid Sackson classic Acquire and shares many similarities to that game though mergers are not as prevalent or crucial in Big Boss. The main differences between the two games include the three dimensional aspect of Big Boss, and the existence of a strong monetary incentive to expand companies that you do not control.
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