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Box cover (scanned)
Sample 'Sabotage' Card - "Power Spike"
Sample 'Sabotage' Card - "Gremlin Sphere"
Heat Sink Card
Overview

Infernal Contraption 2: Sabotage! (2007)

Players
2–4
Best: 3, 4
Playing time
30–30 min
Age
0+
6.28
Average rating
336
Ratings
2.00/5
Weight
Designer:Matt Wilson (I), Rob Stoddard
Artist:Chris Walton, Robert Hawkins
Publisher:Privateer Press
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 7
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyExpansion for Base-gameHumor

Overview

Infernal Contraption 2: Sabotage! is an expansion the the Infernal Contraption base game. It adds 48 new cards which include 3 new upgrades, 12 new power sources, 15 new consumables, and most importantly 18 sabotage cards!

What are sabotage cards? From the publisher: A Sabotage card brings a new twist to the game. They allow you to throw the proverbial monkey wrench into your opponent's machine - making it malfunction is disastrous ways and all to your advantage. Put a stop to your opponent's pesky card-stealing contraptions, or power down his upgrades with sabotage cards like the Exothermic Reactor, Power Spike, or the Gremlin Sphere. You can really unleash some mayhem with these cards - and really ratchet up your own fun!

Expands:

Infernal Contraption

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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