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2nd edition hive tyrant
The codex that started it all. Codex Imperialis was included in the 2nd edition boxed set.
Warhammer 40,000 (Second Edition)
A shot of a chaos cult army for 2nd edition

Warhammer 40,000 (Second Edition) (1993)

Players
2–6
Best: 2
Playing time
30–120 min
Age
17+
7.78
Average rating
98
Ratings
4.17/5
Weight
#10888
BGG rank
Outside top 5,000
Designer:Rick Priestley, Andy Chambers
Artist:John Blanche, David Gallagher, Jes Goodwin, Mark Gibbons, Wayne England
Publisher:Games Workshop Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 8.3, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity8.3
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameMiniaturesModular BoardVariable Player PowersSimulationDice RollingEventsMeasurement MovementLine of Sight

Overview

The second edition Warhammer 40,000 Rulebook was published in 1993 as a softcover book and was included with the second edition starter set. Its companion books (Warhammer 40,000: Wargear (2nd Edition), Codex Imperialis, Codex Army Lists) were devoted to background, wargear and army lists, while the Rulebook detailed how to play the game. It contains 8 pages of full-colour images in the centre, a weapon summary and quick reference sheet at the end. The combat rules and shooting were identical to those of Necromunda. The much more complex nature of the rules meant that games were intended to be played on a much smaller scale than the current Warhammer 40,000 rules.

Box Contents:

Game rules and background: Warhammer 40,000 Rulebook Warhammer 40,000 Wargear (weapons and wargear rules} Warhammer 40,000 Codex lmperialis (background for game factions plus rules for different units/characters} Warhammer 40,000 Codex army lists Warhammer 40,000 Battle for Armageddon scenarios (scenarios that make use of boxed game miniatures} Warhammer 40,000 How to paint your models How to play Warhammer 40,000 (a ‘getting started’ run through of the rules) Warhammer 40,000 Rules summary card Warhammer 40,000 Weapons summary card

Miniatures: 20 Orks (bolt pistol and axe) 40 Gretchin (autogun) 1 cardboard Ork dreadnought and stand 2 Space Marine Sergeants (bolt pistol and chainsword) 2 Space Marines with flamers 2 Space Marines with rocket launchers 14 Space Marines with bolters

Vehicle Datafaxes: 1 Space Marine Rhino 1 Space Marine Dreadnought 1 Space Marine Predator 1 Space Marine Land Raider 1 Space Ork Dreadnought 1 Space Ork Battlewagon

Wargear Cards: 1 Bionic Eye 1 Combi-weapon 1 Conversion Field 1 Displacer Field 1 Firepike 2 Haywire Grenades 1 Retractor Field 1 Scanner 2 Vortex Grenades 1 Web Of Skulls

Mission Cards (one of each pair is green and the other is blue): 2 ‘Engage and Destroy’ mission cards 2 ‘The Assassins’ mission cards 2 ‘Dawn Raid’ mission cards 2 ‘Take and Hold’ mission cards

Play aids: 20 cardboard ruins 3 squad references cards (1 Space Marine, 1 Ork, 1 Gretchin) Victory point record chart 1 vehicle turning template 1 Thudgun template (made of four connected 1” blast templates) 1 blast template — 1" 1 blast template — 1.5" 1 blast template — 2" 1 blast template — 3" 2 vortex templates — 1.5" 1 hand flamer template 1 flamer template 1 heavy flamer template

Expansions

Warhammer 40,000: Dark Millennium
Warhammer 40,000 Battles
Warhammer 40,000: Storm of Vengeance
Warhammer 40,000 (Second Edition): Codex – Assassins
Warhammer 40,000 (Second Edition): Codex – Sisters of Battle
Warhammer 40,000 (Second Edition): Codex – Angels of Death
Warhammer 40,000 (Second Edition): Codex – Chaos
Warhammer 40,000 (Second Edition): Codex – Imperial Guard
Warhammer 40,000 (Second Edition): Codex – Ultramarines
Warhammer 40,000 (Second Edition): Codex – Tyranids
Warhammer 40,000 (Second Edition): Codex – Orks
Warhammer 40,000 (Second Edition): Codex – Eldar
Warhammer 40,000 (Second Edition): Codex – Space Wolves
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