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Adventure Games: The Gloom City File, KOSMOS, 2022 — front cover (image provided by the publisher)
Adventure Games: Die Akte Gloom City, KOSMOS, 2021 — front cover (image provided by the publisher)
These “detective” pawns look like they belong in Mall Madness instead of this game
Russian edition (box front side)
End of Chapter 1

Adventure Games: The Gloom City File (2021)

Players
1–4
Best: 2
Playing time
90–90 min
Age
16+
6.89
Average rating
297
Ratings
1.82/5
Weight
#7490
BGG rank
Outside top 5,000
Alternate names:Adventure Games: Die Akte Gloom City +1 more
Designer:Phil Walker-Harding, Matthew Dunstan, Kayleigh Anderson, Hauke Gerdes
Artist:Folko Streese
Publisher:KOSMOS +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.6, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

AdventureCooperative GameNarrative Choice / Paragraph

Overview

A message tears you away from your bleak, ho-hum existence: three people have been kidnapped! Who is behind this and why is the perpetrator pulling you of all people, four suspended cops, into the matter? Time is of the essence and so you go to the abandoned asylum to start the investigation together. Will you be able to free the hostages and catch the perp? How the thriller ends is entirely up to you! Similar to a PC adventure game, players explore locations, combine items, find clues, talk to people, and make the right choices to win the game. A cooperative board game with simple rules played in three chapters for players 16 years and up. Completely unplugged; does not require use of technology Approximately 5 hours of playtime

Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes, and there is no going back!

Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.

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